Lab 26
My Role:
I was part of the gameplay team in this project. during the course of
production in this game i was mainly responsible for the weapon system and also the control system, GUI, movement system, Event Scripting and overall gameplay details.
Genre: Horror/Action-FPS
Producton Time: 9 weeks
Programers:
Simon Lövgren
Edward Finke
Thomas Tedemalm
Petter Lundgren
Artists:
Jill Jarlestam
Simon Persson
Adam Rosengren
Alexandra Löwendahl
Matteo Nobis Sandén
Middleware: FMOD for sound and Havok for physics
System requirements: Windows Vista/ Windows 7
DirectX 10 or later
2 GB RAM or more
NVIDIA GeForce 8600 GT or later
Screenshots: