I am a graduate student at The Game Assembly located in Malmö Sweden.
During my education at the Game Assembly i have been educated and received experience in:
- C++ and object oriented programming as well as debugging the creation of 8 computer games in project groups
- Understanding and implementation of artificial intelligence in 2d and 3d environments
- Creating a 3d game engine in c++
- An understanding of data structures necessary for computer game programming
- An understanding of different algorithms and their performance
- A deep understanding of 3d mathematics.
- Knowledge in different agile development methods
- Understanding of network programming
References:
Niklas Hansson: Head Programming Teacher at The Game Assembly:
Tel nr: +46705626612
Adam Rosengren: Graphical Artist, Co Worker in 5 game projects and fellow student at The Game Assembly
Tel nr: +46739767536
Simon Lövgren: Proggrammer, Co Worker in 4 Game Projects and fellow student at The Game Assembly
Tel nr: +46738962243