Semper Nox
My Role:
This was our last team project at school and we were tasked with creating a game of our own choosing.
During this project i had various roles in implementing the gameplay, such as controls, pickups, ai,
sound and also implementing the GUI.
Genre: Fantasy/Action
Producton Time: 10 weeks
Programmers: Simon Lövgren
Edward Finke
Thomas Tedemalm
Petter Lundgren
Artists: Jill Jarlestam
Simon Persson
Adam Rosengren
Alexandra Löwendahl
Matteo Nobis Sandén
Middleware: FMOD for sound
System requirements: Windows Vista/ Windows 7
Dual Core
DirectX 10 or later
2 GB RAM or more
NVIDIA GeForce 8600 GT or later
Trailer: